L. Pellegrino, F. Baude, and I. Alshabani. CLOUD COMPUTING 2012, The Third International Conference on Cloud Computing, GRIDs, and Virtualization, page 243--246. (2012)
L. Pellegrino, I. Alshabani, F. Baude, R. Stuehmer, and N. Stojanovic. SBPM 2012, 7th International Workshop on Semantic Business Process Management, (2012)
Yiannis Verginadis, Ioannis Patiniotakis, Nikos Papageorgiou, Dimitris Apostolou, Gregoris Mentzas, and Nenad Stojanovic. Joint Proceedings of FEOSW 2012, RED 2012 and SBPM 2012, volume Vol-862 of CEUR Workshop Proceedings, CEUR Workshop Proceedings, (2012)
Yiannis Verginadis, Ioannis Patiniotakis, Nikos Papageorgiou, and Roland Stühmer. The Semantic Web: ESWC 2011 Workshops, volume 7117 of Lecture Notes in Computer Science, Springer Berlin / Heidelberg, 10.1007/978-3-642-25953-1_16.(2011)
Roland Stühmer, Nenad Stojanovic, Stefan Obermeier, and Philippe Gibert. Proceedings of the 6th ACM International Conference on Distributed Event-Based Systems, (2012)
Nenad Stojanovic, Roland Stühmer, Philippe Gibert, and Francoise Baude. Proceedings of the 6th ACM International Conference on Distributed Event-Based Systems, (2012)
Matthieu Lauras, Roland Stühmer, Yiannis Verginadis, and Frederick Benaben. Proceedings of the 6th IEEE Int. Conf. on Digital Ecosystems and Technologies for Complex Systems, Environment, and Service Engineering IEEE-DEST 2012, (2012)
Darko Anicic, Sebastian Rudolph, Paul Fodor, and Nenad Stojanovic. Applied Artificial Intelligence 21(1-2):1-57 (February 2012)
Imen Filali, Francesco Bongiovanni, Fabrice Huet, and Françoise Baude. Transactions on Large-Scale Data- and Knowledge-Centered Systems III, volume 6790 of Lecture Notes in Computer Science, Springer Berlin / Heidelberg, 10.1007/978-3-642-23074-5_2.(2011)
Francesco Bongiovanni, and Ludovic Henrio. 8ème Conférence Française sur les Systèmes d'Exploitation CFSE'11, Chapitre français de l'ACM-SIGOPS, GDR ARP, (May 2011)
Imen Filali, Laurent Pellegrino, Francesco Bongiovanni, Fabrice Huet, and Françoise Baude. Proceedings of The Third International Conference on Advances in P2P Systems AP2PS 2011, (2011)
Anne-Marie Barthe, Frederick Benaben, Sebastien Truptil, Jean-Pierre Lorre, and Herve Pingaud. Workshop Advanced results in MDI/SOA innovation in IWEI 2011 Third International IFIP Working Conference Interoperability and Future Internet for Next-Generation Enterprises, Stockholm, (2011)
Anne-Marie Barthe, Matthieu Lauras, and Frederick Benaben. 8th International Conference on Information Systems for Crisis Response and Management : From early-warning systems to preparedness and training, Lisbon, (2011)
Roland Stühmer, and Nenad Stojanovic. Proceedings of the 5th ACM International Conference on Distributed Event-Based Systems, page 403--404. New York, NY, USA, ACM, (2011)
Alex Gluhak, Manfred Hauswirth, Srdjan Krco, Nenad Stojanovic, Martin Bauer, Rasmus Nielsen, Stephan Haller, Neeli Prasad, Vinny Reynolds, and Oscar Corcho. The Future Internet, volume 6656 of Lecture Notes in Computer Science, Springer Berlin / Heidelberg, 10.1007/978-3-642-20898-0_5.(2011)
Yongchun Xu, Nenad Stojanovic, Ljiljana Stojanovic, Darko Anicic, and Rudi Studer. Proceedings of the 8th Extended semantic web conference - Volume Part II, page 270--284. Berlin, Heidelberg, Springer-Verlag, (2011)
Darko Anicic, Paul Fodor, Sebastian Rudolph, and Nenad Stojanovic. WWW 2011: Proceedings of the Twentieth International World Wide Web Conference, (2011)
Mani K. Chandy, Opher Etzion, and Rainer von Ammon. Event Processing, 10201, Dagstuhl, Germany, Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany, (2011)
Andreas Wagner, Darko Anicic, Roland Stühmer, Nenad Stojanovic, Andreas Harth, and Rudi Studer. Proc. of Linked Data in the Future Internet at the Future Internet Assembly, (2010)
In this deliverable, we present a significant extension of the Situation Action Network (SAN) modeling framework, with the appropriate notions and mechanisms in order to alleviate a part of the modeler’s effort during the design of SAN trees and increase their run time flexibility. This extension involves the capability to automatically select appropriate primitive actions based on real time evaluated criteria using multi-criteria decision making (MCDM) methods and techniques. We formally present this extension, we discuss the necessary SAN engine extensions and we conclude with two illustrative scenarios one concerning the Event subscription Recommender (ESR) and one the Service Adaptation Recommender (SAR) that exhibit the necessity of Action Pools in SANs. The present document provides the state of the art about all issues that will be considered in PLAY. In section 3, we discuss middleware approaches for event-based and federated service-oriented architectures (SOA), while in section 4 we present complex event processing approaches used so far. Then in section 5, we indicate the state of the art on interactions between people, services and events that encapsulate principles and tools for triggers and event-based application of adaptations in service-based systems. In section 6, we present the overview of relevant research projects, mostly funded by the European Commission, while in section 7 we refer to the standards that are relevant to PLAY project. This deliverable elaborates on the requirements that are needed for the development of the PLAY system. The requirements are derived from the use cases by performing comprehensive AsIs and ToBe analyses. SCube methodology is used as a basis for performing these analyses. This deliverable gives a bird’s eye view on the general architecture of the system and should lay a foundation for the integration of all components. Each component will be described through its functional and non-functional requirements. This deliverable gives an overview of the challenges underlying the Event Cloud component, positioning it in the state of the art, and sketching a preliminary possible solution (both algorithmic and from a software engineering viewpoint) to support its publish/subscribe functionality. The platform is composed of several software components. These components are linked together using the platform event approach. Distributed systems such as this one need to be monitored. Firstly, because platform managers must be able to detect failures and points of optimization and lastly because agreements can be established between the platform and the users. The goal of the current deliverable is to describe the approach used to create an The purpose of this deliverable is the identification of requirements to support Distributed CEP in an elastic manner and to provide a first sketch at approaching elasticity. Introducing Event Subscription Recommender (ESR) and Service Adaptation Recommender (SAR) components specifications along with the notion of Situation-Action-Networks (SANs) as formalism in order to address the main objectives of WP4, for managing the interaction between users, events and services. We develop and report in this deliverable an aspect-oriented extension to BPMN2.0 and we couple it with an event-driven approach for detecting and reasoning about situations that require adaptation of business processes. Describing the scenarios and the mandatory components (Web Services, applications) built to implement the Taxi use-case. Describing the scenarios and the construction of the simulation platform built to simulate various collaborative workflows, actors’ behaviour, and event production during the response to a nuclear crisis. This deliverable describes all the activities conducted and results achieved considering the dissemination of PLAY project results during the first project year.
D4.4 – Increasing run-time flexibility of Situation Action Networks
ICCS
2013-03-30
2.46 MB
107
PLAY D1.1 State of the Art - FINAL
2011-11-16
1011.7 KB
719
PLAY D1.3 Requirements Analysis - FINAL
2011-11-16
4.44 MB
554
PLAY D1.4 Conceptual Architecture
2011-11-17
1.23 MB
443
PLAY D2.1 Requirements Event Cloud
2011-11-17
841.1 KB
491
PLAY D2.4.1 PLAY Monitoring Layer - Specification and Implementation V1
extensible and efficient monitoring framework for the PLAY distributed platform.
2012-04-02
894.79 KB
241
PLAY D2.5.1 Federated Middleware - Specification and Implementation V1
The federated middleware of the PLAY platform connects the
different components of this platform in a transparent and distributed way. That is, each
component is deployed and developed separately and loosely coupled with the other
different components in order to be integrated in the whole distributed platform.
2012-04-02
727.77 KB
265
PLAY D3.1 Requirements for DCEP
2011-11-17
219.81 KB
483
PLAY D3.2 Distributed CEP - Specification and Prototype V1
DCEP is a generic Complex
Event Processing (CEP) service for the real-time
Web. The service defines an RDF event format to
model events and a SPARQL extension to process
events using content-based event operators and
temporal relationships in events to detect complex
situations in real-time as they happen.
2012-04-02
440.98 KB
357
PLAY D4.1.1 Specifications
2011-11-17
745.05 KB
411
PLAY D4.1.2 Event-based context detection specification prototype
Description of a method and associated tool for
event-based context detection.
2012-11-21
2.57 MB
143
PLAY D4.2 - Event Subscription Recommender Service
Description of a Dynamic Event Subscription service
that will enable how a service in the distributed EDA
will "decide" which complex event to subscribe to.
2012-11-21
1.87 MB
141
PLAY D4.3 Event-based Service Interaction Recommender Service
2013-01-21
1.59 MB
149
PLAY D5.1.1 Architecture of the PLAY Integrated System
The goal of the current deliverable is to technically describe
the components, their interfaces and how they are integrated all together to build the
PLAY platform.
2012-04-02
354.5 KB
214
PLAY D5.1.2 Integrated PLAY platform - platform Manual V1
Description of the implementation and integration
undertaken, detailed definition of prototypical system
and manual
2012-11-21
1.38 MB
180
PLAY D5.2.1 Assessment of the PLAY Integrated Platform
This deliverable explains the methods and the
technology that has been used in order to evaluate
and assess the PLAY platform. It presents the first
part of the evaluations of the integrated PLAY
platform. A second and last version of the
evaluations will be delivered at the end of the project.
2012-11-21
627.3 KB
142
PLAY D5.3.1 PLAY Governance and Monitoring Frontend Specification and Prototype V1
Description of the first iteration implementation of the
Governance and Monitoring Frontends of PLAY.
2012-04-02
1.35 MB
238
PLAY D5.4 Software quality assurance plan
This deliverable covers the main phases and tools of
software development process, namely software
design, documentation, coding rules, source code
management, code review, change management and
release management.
2011-11-17
886.85 KB
211
PLAY D6.1.1 Scenario of the Telecom Use Case
2011-11-17
2.24 MB
476
PLAY D6.2.1 Scenario of the Nuclear Crisis Use-Case
2011-11-17
3.72 MB
365
PLAY D7.1.2 Dissemination_Material_v2
This deliverable provides all relevant information about the
dissemination materials prepared by the consortium during
the first year of the PLAY project including the review of
dissemination channels identified by the PLAY project
consortium and stakeholder analysis, and dissemination
activities and events realized and attended by the project
partners for the purpose of PLAY project ideas and results
dissemination.
2011-11-17
2.08 MB
244
PLAY D7.2.2 Collaboration Report
Collaboration activities were focused on the exchange of ideas/concepts and
preparation of future collaborations.
We have been focused on the following four areas of collaboration
Internet of Services projects,
Future Internet Assembly (FIA),
Real-World Internet (RWI) and
Event Processing Technical Society (EPTS).
2011-11-17
641.69 KB
265
PLAY D7.3.2 Dissemination_Report_v1
2011-11-17
1.97 MB
234
PLAY D7.5.2 Exploitation Plan V2
This deliverable completes D7.5.1 initial exploitation
plan. It studies the competitive market for PLAY, takes
position on PLAY differentiators, proposes possible
source of revenue, and updates OrangeLabs'
individual exploitation plan.
2012-11-26
631.14 KB
232
Thumbs
2013-01-21
119 KB
95
You can find the PLAY use cases in the public S-Cube case studies repository. Both our use cases are described using the S-Cube methodology from the Software Services and Systems Network with the objective to make them comparable and reusable in the context of different projects. Direct access: Smart Taxi Use Case, Crisis Management Use Case.
The PLAY teaser video is online. Watch our mascot Paul the businessman exprience event-driven interaction: Video.
The screencast of our development and integration work presented for our 12-month review is online. The video along with useful explanations is available on Christophe Hamerling's blog.
Source code and code metrics from PLAY can be found at OW2, Ohloh, Bitbucket and Github.